PM3.6 - Donkey Kong - Subroutine - 0x1dd78

  1. CreateInterrupt { interrupt_id: None, action: 0x120, requirement: ((InternalConstantInt(PreviousControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc4f))) }
  2. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) GreaterThanOrEqual InternalConstantInt (0xc4f)))
  3. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelative) GreaterThan scalar(0)))
  4. PreviousInterruptAddRequirement(OnGround)
  5. CreateInterrupt { interrupt_id: Some(10101), action: Throw, requirement: ((InternalConstantInt(PreviousControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc4f))) }
  6. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) GreaterThanOrEqual InternalConstantInt (0xc4f)))
  7. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelative) LessThan scalar(0)))
  8. PreviousInterruptAddRequirement(OnGround)
  9. CreateInterrupt { interrupt_id: Some(10102), action: Throw, requirement: ((InternalConstantInt(PreviousControlStickYAxis) LessThan InternalConstantInt (0xc56))) }
  10. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc56)))
  11. PreviousInterruptAddRequirement(OnGround)
  12. CreateInterrupt { interrupt_id: Some(10103), action: Throw, requirement: ((InternalConstantInt(PreviousControlStickYAxis) GreaterThan InternalConstantInt (0xc58))) }
  13. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc58)))
  14. PreviousInterruptAddRequirement(OnGround)
  15. CreateInterrupt { interrupt_id: None, action: CatchAttack, requirement: (ButtonPress value(0)) }
  16. PreviousInterruptAddRequirement(OnGround)